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Taehyeong Lim
Taehyeong Lim
Verified email at jnu.ac.kr - Homepage
Title
Cited by
Cited by
Year
A study on user experience analysis of high school career education program using metaverse
T Lim, E Yang, K Kim, J Ryu
Journal of Learner-Centered Curriculum and Instruction 21 (15), 679-695, 2021
44*2021
The effect of e-book vocabulary instruction on Spanish–English speaking children
C Wood, L Fitton, Y Petscher, E Rodriguez, G Sunderman, T Lim
Journal of Speech, Language, and Hearing Research 61 (8), 1945-1969, 2018
392018
The effects of spatial mobility on metaverse based online class on learning presence and interest development in higher education
Y Jeong, T Lim, J Ryu
The Journal of Educational Information and Media 27 (3), 1167-1188, 2021
322021
Integrating music into math in a virtual reality game: learning fractions
T Lim, S Lee, F Ke
Virtual and Augmented Reality: Concepts, Methodologies, Tools, and …, 2018
302018
메타버스를 활용한 대학생 온라인 수업에서 공간이동 수준이 학습실재감과 흥미발달에 미치는 효과
정유선, 임태형, 류지헌
교육정보미디어연구 27 (3), 1167-1188, 2021
182021
디지털교과서 활용에 따른 수업 상호작용 분석 연구
류지헌, 한승연, 김민정, 임지현, 임태형, 김소미
한국교육학술정보원 연구보고서, 2008
132008
Teaching practice for pre-service teachers in the Metaverse learning environment
Y Jeong, T Lim, J Ryu
SITE Interactive Conference, 398-403, 2021
122021
Learning analytics in seamless learning environments: A systematic review
J Moon, D Lee, GW Choi, J Seo, J Do, T Lim
Interactive Learning Environments, 1-18, 2023
92023
How does Dental Students’ expertise influence their clinical performance and Perceived Task load in a virtual Dental Lab?
E Yang, S Park, J Ryu, T Lim
Journal of Computing in Higher Education 35 (2), 245-271, 2023
32023
A case review for the design of VR-based training for enhancing empathy and cultural competency of public librarians
J Lee, JM Hollister, T Lim, K Kim, J Ryu
International Journal of Knowledge Content Development & Technology 12 …, 2022
32022
The Effects of Participation Experience in Metaverse-based Expo on Satisfaction and Intention to Recommend
T Lim, E Yang, J Ryu
Journal of Digital Contents Society 23 (3), 469-479, 2022
32022
메타버스 학습환경에 사회적 상호작용 여부와 수업유형이 실재감과 흥미발달에 미치는 효과
임태형, 류지헌, 정유선
한국교육학연구 (구 안암교육학연구) 28 (1), 167-189, 2022
32022
Work-in-Progress–—Is Virtual Reality Simulation Ineffective for Skill Acquisition Training?
M Jeong, S Lim, T Lim, J Ryu
2021 7th International Conference of the Immersive Learning Research Network …, 2021
32021
가상현실 수업시뮬레이션에서 정서 판단을 위한 EEG 기반의 심층신경망 모형개발
임성민, 양은별, 임태형, 류지헌
교육정보미디어연구 27 (1), 29-52, 2021
22021
그림에 의한 텍스트 이해의 촉진: 읽기시간에 따른 텍스트와 그림의 통합과정에 대한 시선추적 분석
김국현, 임태형, 류지헌
한국교육학연구 (구 안암교육학연구) 27 (1), 71-89, 2021
22021
Virtual Enhancement to Physical Spaces: A QR code based orientation game
VP Dennen, S Hao, S Lee, T Lim
The Journal of Emerging Learning Design 2 (1), 2015
22015
메타버스 학습환경에서 동료아바타 상호작용과 스크린의 시야각이 가상실재감 및 정서적 학습경험에 미치는 영향
임태형, 류지헌, 탁연주
교육방법연구 34 (4), 833-856, 2022
12022
The Effects of Expertise Level on Task Load and Easy-to-use in Virtual Reality Based Dental Clinical Simulation
M Jeong, T Lim, J Ryu
The Journal of the Korea Contents Association 21 (8), 258-270, 2021
12021
전문교사 양성을 위한 교육대학원 AI 융합교육 교육과정에 대한 의미연결망분석
임태형, 양은별, 류지헌
학습자중심교과교육연구 20 (21), 1185-1211, 2020
12020
대학교수 대상 수업컨설팅이 교수행동의 중요도와 실천도에 미치는 효과
오선아, 임태형
학습자중심교과교육연구 20 (1), 687-704, 2020
12020
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