The pandemic, war, and sanctions: Building resilience for the digital divide in education R Vishkaie Interactions 27 (4), 36-37, 2020 | 21 | 2020 |
Understanding Multi-Device Usage Patterns: Physical Device Configurations and Fragmented Workflows Y Yuan, N Riche, N Marquardt, MJ Nicholas, T Seyed, H Romat, B Lee, ... Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems …, 2022 | 8 | 2022 |
Bubble Play: An Interactive Learning Medium for Young Children RS Vishkaie, RM Levy 2015 International Conference on Cyberworlds (CW), 286-293, 2015 | 7 | 2015 |
Devices at Home Survey T Seyed, N Riche, K Hinckley, B Buxton, J Goldstein, M Pahud, ... Microsoft (Internal), 2020 | 5 | 2020 |
The role of wearable technology in children's creativity R Vishkaie 2018 International Conference on Cyberworlds (CW), 443-446, 2018 | 5 | 2018 |
Perception and reality: Exploring urban planners' vision on GIS tasks for multi-touch displays RS Vishkaie, R Levy Proceedings of the 2012 ACM international conference on Interactive …, 2012 | 5 | 2012 |
Companion toys for children: using drawings to probe happiness R Vishkaie Interactions 28 (4), 39–43, 2021 | 4 | 2021 |
Understanding mixed reality interactions in a children’s museum exhibition R Vishkaie, T Seyed, CT Emmons, D Vom Lehn Educational Media International 59 (1), 1-23, 2022 | 3 | 2022 |
Designing the catbus: interactive support for early childhood emotional well-being in education R Vishkaie Adjunct Proceedings of the 2020 ACM International Joint Conference on …, 2020 | 3 | 2020 |
Hey emotion companion, can you be my friend? R Vishkaie Proceedings of the 18th ACM International Conference on Interaction Design …, 2019 | 3 | 2019 |
Perceptions of digital tools and creativity in the classroom R Vishkaie, K Shively, CW Powell International Journal of Digital Literacy and Digital Competence (IJDLDC) 9 …, 2018 | 3 | 2018 |
Urban planning process: Can technology enhance participatory communication? R Vishkaie, R Levy, A Tang Urban Planning and Design Research 2, 20-31, 2014 | 3 | 2014 |
Take me to Greece: Exploring intergenerational interactivity in a mixed reality children's museum exhibition R Vishkaie, T Seyed, CT Emmons, D vom Lehn Journal of Museum Education 46 (1), 93-112, 2021 | 2 | 2021 |
Can Wearable Technology Improve Children's Creativity? R Vishkaie Proceedings of the 2018 acm international joint conference and 2018 …, 2018 | 2 | 2018 |
Interaction design inspirations from children's drawings in a mixed-reality museum exhibition R Vishkaie Interactions 28 (5), 50-55, 2021 | 1 | 2021 |
VizEmo: Child Communication Technology for Learning Ambience R Vishkaie Companion Publication of the 2019 on Designing Interactive Systems …, 2019 | 1 | 2019 |
Women, gender equality, and digital technology R Vishkaie HCI International 2018–Posters' Extended Abstracts: 20th International …, 2018 | 1 | 2018 |
Making design review interactive RS Vishkaie, RM Levy Analyzing Art, Culture, and Design in the Digital Age, 234-257, 2015 | 1 | 2015 |
Build-your-own humanoid toys: educating for diversity via digital fabrication R Vishkaie Interactions 29 (1), 78-82, 2022 | | 2022 |
Understanding and improving SIGCHI's volunteer experience R Vishkaie, M Pereira, M Perry, GE Raptis, H Candello, C Byrne Interactions 27 (5), 80-80, 2020 | | 2020 |