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Tanya Krzywinska
Tanya Krzywinska
Falmouth University
Verified email at falmouth.ac.uk - Homepage
Title
Cited by
Cited by
Year
Tomb raiders and space invaders: Videogame forms and contexts
G King, T Krzywinska
Bloomsbury Publishing, 2005
3882005
Screenplay: cinema/videogames/interfaces
G King, T Krzywinska
Wallflower Press, 2002
2372002
Science fiction cinema: From outerspace to cyberspace
G King, T Krzywinska
Wallflower Press, 2000
2372000
Screenplay: Cinema/Videogames
G King, T Krzywinska
Interfaces, 23, 2002
1972002
Hands-on horror
T Krzywinska
Spectator 22 (2), 12-23, 2002
1812002
Sex and the Cinema
T Krzywinska
(No Title), 2006
1512006
Blood scythes, festivals, quests, and backstories: World creation and rhetorics of myth in World of Warcraft
T Krzywinska
Games and Culture 1 (4), 383-396, 2006
1442006
World creation and lore: World of Warcraft as rich text
T Krzywinska
Digital culture, play, and identity: A World of Warcraft reader, 123-141, 2008
1042008
Introduction: Cinema/videogames/interfaces
G King, T Krzywinska
ScreenPlay, 1-32, 2002
812002
Videogame, player, text
B Atkins, T Krzywinska
Manchester University Press, 2007
69*2007
Computer Games/Cinema/Interfaces.
G King, T Krzywinska
CGDC Conf., 2002
602002
A Skin For Dancing In: Possession, witchcraft and voodoo in film
T Krzywinska
Flicks books, 2000
602000
Film studies and digital games
G King, T Krzywinska
Understanding digital games, 112-128, 2006
592006
Zombies in gamespace: Form, context, and meaning in zombie-based video games
T Krzywinska
Zombie culture: Autopsies of the living dead, 153-168, 2008
582008
The pleasures and dangers of the game: Up close and personal
T Krzywinska
Games and Culture 1 (1), 119-122, 2006
562006
Reanimating Lovecraft: the ludic paradox of Call of Cthulhu: Dark Corners of the Earth
T Krzywinska
Horror video games: essays on the fusion of fear and play, 267-287, 2009
552009
Gaming horror’s horror: Representation, regulation, and affect in survival horror videogames
T Krzywinska
Journal of visual culture 14 (3), 293-297, 2015
512015
Videogame, Player
B Atkins, T Krzywinska
Text. Manchester, 2007
502007
The strange case of the misappearance of sex in video games
T Krzywinska
Computer Games and New Media Cultures: A Handbook of Digital Games Studies …, 2012
432012
Hubble-bubble, herbs, and grimoires: Magic, Manichaeanism, and witchcraft in Buffy
T Krzywinska
Fighting the Forces: What’s at Stake in Buffy the Vampire Slayer, 178-194, 2002
402002
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