Assessing body image in anorexia nervosa using biometric self-avatars in virtual reality: Attitudinal components rather than visual body size estimation are distorted SC Mölbert, A Thaler, BJ Mohler, S Streuber, J Romero, MJ Black, S Zipfel, ... Psychological medicine 48 (4), 642-653, 2018 | 127 | 2018 |
The influence of avatar (self and character) animations on distance estimation, object interaction and locomotion in immersive virtual environments EA McManus, B Bodenheimer, S Streuber, S De La Rosa, HH Bülthoff, ... Proceedings of the ACM SIGGRAPH Symposium on applied perception in graphics …, 2011 | 64 | 2011 |
Body talk: Crowdshaping realistic 3D avatars with words S Streuber, MA Quiros-Ramirez, MQ Hill, CA Hahn, S Zuffi, A O'Toole, ... ACM Transactions on Graphics (TOG) 35 (4), 1-14, 2016 | 62 | 2016 |
Body size estimation of self and others in females varying in BMI A Thaler, MN Geuss, SC Mölbert, KE Giel, S Streuber, J Romero, ... PloS one 13 (2), e0192152, 2018 | 51 | 2018 |
The effect of social context on the use of visual information S Streuber, G Knoblich, N Sebanz, HH Bülthoff, S De La Rosa Experimental Brain Research 214 (2), 273-284, 2011 | 31 | 2011 |
Putting actions in context: Visual action adaptation aftereffects are modulated by social contexts S De La Rosa, S Streuber, M Giese, HH Bülthoff, C Curio PLoS One 9 (1), e86502, 2014 | 28 | 2014 |
Investigating body image disturbance in anorexia nervosa using novel biometric figure rating scales: a pilot study SC Mölbert, A Thaler, S Streuber, MJ Black, HO Karnath, S Zipfel, ... European Eating Disorders Review 25 (6), 607-612, 2017 | 20 | 2017 |
Visual perception and evaluation of photo-realistic self-avatars from 3D body scans in males and females A Thaler, I Piryankova, JK Stefanucci, S Pujades, S de La Rosa, ... Frontiers in ICT, 18, 2018 | 19 | 2018 |
A human touch: Social touch increases the perceived human-likeness of agents in virtual reality M Hoppe, B Rossmy, DP Neumann, S Streuber, A Schmidt, TK Machulla Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems …, 2020 | 17 | 2020 |
Human interaction in multi-user virtual reality S Streuber, A Chatziastros 10th International Conference on Humans and Computers (HC 2007), 1-6, 2007 | 16 | 2007 |
Creating body shapes from verbal descriptions by linking similarity spaces MQ Hill, S Streuber, CA Hahn, MJ Black, AJ O’Toole Psychological science 27 (11), 1486-1497, 2016 | 15 | 2016 |
Tricking people into feeling like they are moving when they are not paying attention LC Trutoiu, S Streuber, BJ Mohler, J Schulte-Pelkum, HH Bülthoff Proceedings of the 5th Symposium on Applied Perception in Graphics and …, 2008 | 14 | 2008 |
Does brief exposure to a self-avatar affect common human behaviors in immersive virtual environments? S Streuber, S De La Rosa, LC Trutoiu, HH Bülthoff, B Mohler 30th Annual Conference of the European Association for Computer Graphics …, 2009 | 13 | 2009 |
Perception of strength and power of realistic male characters AC Wellerdiek, M Breidt, MN Geuss, S Streuber, U Kloos, MJ Black, ... Proceedings of the ACM SIGGRAPH Symposium on Applied Perception, 7-14, 2015 | 12 | 2015 |
The influence of visual information on the motor control of table tennis strokes S Streuber, BJ Mohler, HH Bülthoff, S De La Rosa Presence: Teleoperators and Virtual Environments 21 (3), 281-294, 2012 | 10 | 2012 |
Locomotion in virtual environments predicts cardiovascular responsiveness to subsequent stressful challenges J Rodrigues, E Studer, S Streuber, N Meyer, C Sandi Nature communications 11 (1), 1-11, 2020 | 7 | 2020 |
Virtual reality as a tool for balance research: Eyes open body sway is reproduced in photo-realistic, but not in abstract virtual scenes L Assländer, S Streuber Plos one 15 (10), e0241479, 2020 | 7 | 2020 |
Embodied interaction in immersive virtual environments with real time self-animated avatars TJ Dodds, BJ Mohler, S de la Rosa, S Streuber, HH Bülthoff Embodied Interaction: Theory and Practice in HCI: Workshop at CHI 2011, 132-135, 2011 | 7 | 2011 |
Tech-note: Iterative design and test of a multimodal experience H Reckter, C Geiger, J Singer, S Streuber 2009 IEEE Symposium on 3D User Interfaces, 99-102, 2009 | 5 | 2009 |
Crowdshaping realistic 3D avatars with words S Streuber, MAQ RAMÍREZ, M Black, S Zuffi, A O'toole US Patent 10,818,062, 2020 | 3 | 2020 |